About as much input as a kickstarter donor. They had nothing to do with producing the work, except funding. What? Wizards of the Coast hold the license. Maybe he will also help them turn his PnP mechanics of his setting into a computer version. Browse other questions tagged torment-tides-of-numenera. He will be part of development, and I am sure he will help them shape parts of the world of Numenara they wish to use for the game, but I don't think he will have more to say about the game itself. At the start, the player needs to get into the fantasy campaign setting called Numenera, and remain engaged in experiencing unique things. If I was the owner of a masterpiece I would be skeptical about letting go of my work. Torment: Tides Of Numenera is an RPG and Single-player video game that is developed and published by inXile Entertainment. Hmm, I knew that much since I had looked at his Numenera Kickstarter before, but I assumed he would be doing more for his name to be on there. Since guys at inExile were looking for a new setting for their Torment 2 game (owners of Planescape turned them down), they contacted Monte to use his. Numenara is his new pen&paper setting and rulebook and it seems it will be fracking awesome.
I think this is his first foray into video game design, but given his strong background in writing lore/designing worlds/RPG systems for tabletop games, it will be quite interesting to see how this turns out.Īctually Monte is not doing video game design. D&D (he actually wrote a bunch of the original 2nd Edition Planescape supplements in the first place so he's partially responsible for what makes Planescape what it is). +1 Might - go fishing everyday, the third item you get is cypher 'Abtrucense' with permanent +1 Might. Underbelly: +1 Might - 'get to work' for the 'Master Foreman'. +1 Intelligence - let Dhama look into your head. Sunless Sea, Rpublique, and Torment: Tides of Numenera. The guy's been a writer/designer for Tabletop RPGs going all the way back to 2nd Ed. The Fifth Eye: +1 Intelligence and +4 Health - talk to O. show Lost as a response to the narrative strategies of adventure/puzzle games like Myst (The. I was surprised that they have Monte Cook onboard for this, and rather excited for how this will turn out. 1) During the Anechoic Lazaret quest in the Cliff of Sagus, you need to avoid the drones and sneak up to the terminals where you can reprogram the drones.If you do this, Salimeri will give you a piece of the ring after completing the quest. I'll be honest, I was pretty skeptical when they announced this given that WL2 isn't even out yet.